STL Viewer Online

OBJ Viewer Online: open .obj files in your browser, nothing uploaded

Drop an OBJ file on this free OBJ viewer and see it in seconds. Orbit, zoom, switch to wireframe, read the dimensions in mm or inches, check the triangle count and whether the mesh is closed. Free, private, no install.

Drop an .obj file here

Or click to browse. Geometry is read locally; nothing leaves your device.

Accepted: OBJ · The file is read in your browser and never uploaded.

What an OBJ file is and what the viewer reads

An OBJ is a plain text file that lists vertices (lines starting with v), optional normals (vn) and texture coordinates (vt), and then faces (f) that point back at those vertices by number. Faces can have three, four or more corners. Because it is text, an OBJ from Blender, Maya, ZBrush, Meshroom or a scanner app opens in any editor, and it is the format most modelling tools agree on when they disagree on everything else.

This OBJ viewer reads the vertex, normal and face lines, triangulates any quads and n-gons, and shows the result with a neutral material you can recolour. Object and group names are kept so a multi-part file still renders as one scene. Material definitions live in a separate .mtl file and texture images in separate image files; the viewer does not fetch those from your disk, so what you see is the shape, not the paint. For a print check that is exactly what matters.

Like every tool on this site, the work happens in your browser. The file is read from your device, parsed in memory and drawn with WebGL; no copy is sent anywhere. Open the network panel of your browser's developer tools while you load a model and you will see no upload. Close the tab and the model is gone.

Worked example: a 5,000-triangle OBJ from a scan cleanup

Say you cleaned up a phone scan of a coffee mug in Blender and exported mug.obj. Drop it on this page.

  1. The status line reads something like mug.obj, 5,012 triangles, 2,540 vertices. If the file had quads, the triangle count is higher than the face count in Blender, because each quad became two triangles.
  2. The dimensions panel shows 0.09 x 0.09 x 0.11. That is the scene in metres, which Blender uses by default. The viewer flags it: a model 0.11 units tall would print smaller than a grain of rice if a slicer read it as millimetres. Scale by 1000 before you export, or export the OBJ again with the scale set to 1000.
  3. Switch on Wireframe. A cleaned scan should show reasonably even triangles; long slivers along the handle mean the decimation was uneven and the surface will show facets when printed.
  4. Look at the watertight line. A mug scanned from the outside usually reports open edges around the rim and the base, where the scanner saw nothing. Watertight: no, 214 open edges tells you the model needs closing in a mesh editor before slicing. This viewer reports the problem; it does not fill holes.
  5. Click two points on the rim to measure the diameter, then take a Screenshot to send to whoever asked for it.

Five steps, no software installed, and you know the three things a slicer will not tell you clearly: the file is in the wrong units, it has open edges, and roughly how dense the mesh is.

Checking an OBJ before printing or converting

  • Units. OBJ has no unit field. Read the bounding box and compare it with the size you expect. A 25.4 factor means inches; a 1000 factor means metres.
  • Closed surface. A watertight mesh has every edge shared by exactly two triangles. Open edges show up here as a count; a slicer will still try to print the file but may fill or drop the region unpredictably.
  • Face orientation. If parts of the model look dark or transparent from some angles, some faces point inwards. The STL repair tool unifies normals after you convert.
  • Convert when needed. Slicers want STL or 3MF. OBJ to STL writes a binary STL from what you see here, with the same triangle count.

Limitations

  • Materials (.mtl) and texture images are separate files and are not loaded. The mesh is drawn in a single colour of your choice.
  • Faces with more than three corners are triangulated on load. The triangle count reported here is therefore higher than the face count in your modelling tool.
  • Files with curves or free-form surfaces (rare OBJ extensions) are not supported; only polygonal geometry.
  • The whole file is held in memory. Very large scans (several hundred MB of text) can exceed what a phone browser allows.
  • No hole filling and no remeshing. The viewer reports open edges so you can fix them in a mesh editor.

Last updated 2026-09-16. Runs in your browser; nothing is uploaded.

Frequently asked questions

Can I open an OBJ file without installing Blender?

Yes. Drop the .obj on this page and it renders in the browser. Orbit, wireframe, dimensions, triangle count and a watertight check are all available without any software.

Why does my OBJ show up grey with no textures?

Textures are stored in separate image files referenced by an .mtl file. The viewer reads geometry only, so the model appears in a plain colour. For a textured preview convert the model to GLB in your modelling tool and open it in the GLB viewer.

Is the OBJ file uploaded anywhere?

No. Parsing and rendering run in your browser tab. There is no upload, no account and no server-side copy.

Why is the triangle count higher than the face count in my software?

OBJ faces can be quads or larger polygons. The viewer splits them into triangles, which is also what a slicer or an STL export does, so the number you see here is the number your printer will get.

Can I convert the OBJ to STL from here?

Use the OBJ to STL converter on this site. It reads the same geometry and writes a binary STL, and shows the size in mm so you can catch a unit mistake first.

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